KURIO WAS DREAMED UP DURING MY SENIOR YEAR OF DESIGN SCHOOL,
but the ideas behind this project started years before the work actually began. KURIO hopes to bridge the visceral gap between adult and child, realism and imagination, structure and flexibility; through thoughtful design, human connection, and in it’s simplest of forms—play.


















CURIOUS OF THE WAY THE HUMAN BRAIN DEVELOPS OUT OF ADOLESCENT THINKING AND INTO PRAGMATISM,
I considered my years as a full-time nanny, before the boom of smart devices. Play and imagination were an everyday occurrence for us. And I, at the brink of adulthood at 19 years old, got to relive my own childhood.
See below for the years of imagining we explored together; and the catalyst which started the dream of KURIO.













These times exploring our own imagination and connecting through play is what ultimately inspired the dream of KURIO.



























